Stronghold kingdoms guard house
![stronghold kingdoms guard house stronghold kingdoms guard house](https://media.moddb.com/images/articles/1/119/118624/auto/RC_zps83297b6c.jpg)
That'll wake them up and they charge towards you. Once your defensive perimeter is set, train 10 spearmen and 20 archers and go to the neighbouring estate, there are 3 packs of wolves along the path and one bigger pack inside the village.Īpproach each pack, but stop at a respectful distance and have a single bowman deliver an arrow to one of the lazy animals. In the crossfire of 30 archers the Outlaws never get more than one spear thrown, so you might wish to add 5 or 6 armed peasants standing at the sign as convenient targets. You may want to add 5 to the initial 5 on the keep as well. Train 20 Archers and position them on top of the barracks. While not as important in this mission, in later mission you may need the little extra boost in popularity.
![stronghold kingdoms guard house stronghold kingdoms guard house](https://vignette.wikia.nocookie.net/strongholdkingdoms/images/d/df/8th_lvl_Keep.jpg)
Building two hops farms and four breweries will get the ale production going. Don't forget to build a kitchen in harbury and to return your lord to civil duties as soon as you have more archers to repell the frequent outlaw attacks. As soon as royal food appears in the kitchen at Slaughterford have two carters post deliver pigs and produce to your new home estate. There seems to be a scripted event, that sets the weapons production on fire as soon as you have 3 or 4 buildings. As soon as you start placing them, build a well nearby. Since these are rather expensive (100 gold each), you won't be able to build them all at once. You should build 6-8 fletchers and at least 4 poleturners. But if that happenes the Lord will mop up the rest.Īs soon as the first wave of attacks has been dealt with, it is time to start the military build-up. Since they attack in two waves of 10, quite a few, maybe even all of the spearmen will walk through the pearly gates with a spear in their chests. While the green guys are incredible pushovers in terms of hitpoints, they have a rather nasty ranged attck in form of of spears that they can throw quite far and those hits are instant kills against spearmen, archers and armed peasants. Meanwhile, back in Harbury, the first outlaw delegation should have arrived, asking for a cheap loan in a rather rude manner. Later when more wood arrives, rebuild the stone quarries, ox tethers and at least 4 carters posts. Add 7 apple orchards, a Lord's kitchen, 2 pig farms and two vegetable gardens. You might wish to delete and rebuild them in a more effective layout. Since it is now a village estate, the survivors of the inferno at the end of the last mission will have rebuilt some basic buildings, mainly stockpile, granary and a sawpit. Meanwhile you should rebuild the economy at your former estate Slaughterford. Move the five archers to the small tower on the keep and have the spearmen join your Lord near the bridge. Soon - just in time - a group of 10 spearmen and 5 archers will arrive. Move your Lord down from the keep and position him at the little sign in front of the bridge. You might wish to place the barracks in a strategic location near the bridge to provide crossfire for outlaw attacks. Now buy in more stone (15 units) and build an armoury and a barracks. The first steps should be taken quickly, because soon some outlaws with a rather rude temperament will come knocking on your door, so you might wish to turn down the game speed or even press the pause key.
#STRONGHOLD KINGDOMS GUARD HOUSE FREE#
It is up to you to free the beleaguered weavers of the neighboring estate.īuildup in Harbury with strategic placement of Baracksįor most missions in the Path Of Peace campaign Harbury will be your home estate and economical power house, so any decision you take will have a long term impact. Sir William is away on yet another crusade and his estate Wintertop is overrun by wolves. The king has a house cleaning job for you.